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Unity extensions

10 packages that add 114 extra AI Tools to the Unity plugin. Each one installs a whole tool family the agent can use once the package is present.

Last updated: 2026-06-17 View as Markdown
AI Animation6 tools

Create, inspect, and modify AnimationClips and AnimatorControllers — curves, events, states, and transitions.

com.ivanmurzak.unity.mcp.animationDetails →
AI Particle System2 tools

Inspect and modify any of the 24 ParticleSystem modules — emission, shape, velocity, color-over-life, and more.

com.ivanmurzak.unity.mcp.particlesystemDetails →
AI ProBuilder13 tools

Procedural mesh modeling — create shapes, extrude / bevel / bridge faces, set face materials, and merge meshes.

com.ivanmurzak.unity.mcp.probuilderDetails →
AI Cinemachine14 tools

Virtual cameras — create CinemachineCameras, set Follow / LookAt targets, lens, body/aim, noise (shake), priority, and blends.

com.ivanmurzak.unity.mcp.cinemachineDetails →
AI Splines13 tools

Author splines — SplineContainers, knots, tangents and tangent-modes, closed loops, and evaluate points along a curve.

com.ivanmurzak.unity.mcp.splinesDetails →
AI Terrain16 tools

Terrain authoring — create terrains, sculpt and sample heights, manage layers, paint textures, scatter trees/details, and stitch neighbours.

com.ivanmurzak.unity.mcp.terrainDetails →
AI InputSystem13 tools

Input authoring — InputActionAssets, action maps, actions, bindings (incl. composites like WASD), and control schemes.

com.ivanmurzak.unity.mcp.inputsystemDetails →
AI Tilemap13 tools

2D tilemaps — create grid + tilemap, paint / box-fill / clear tiles, tile and rule-tile assets, collider and orientation.

com.ivanmurzak.unity.mcp.tilemapDetails →
AI Navigation11 tools

NavMesh — add and bake NavMeshSurface, bake settings, modifiers/volumes, links, and agents + destinations.

com.ivanmurzak.unity.mcp.navigationDetails →
AI Timeline13 tools

Cutscene authoring — TimelineAssets, tracks (animation / audio / signal / …), clips, markers, and PlayableDirector binding.

com.ivanmurzak.unity.mcp.timelineDetails →

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