Docs · Extensions · Unity
AI Navigation
NavMesh — add and bake NavMeshSurface, bake settings, modifiers/volumes, links, and agents + destinations.
At a glance
Install
Requires the base plugin com.ivanmurzak.unity.mcp. After installing, reopen the editor so the new tool family appears in the agent's list.
OpenUPM
openupm add com.ivanmurzak.unity.mcp.navigationWhen to ask the AI for it
Ask for AI pathfinding and navigation — bake a NavMesh, drop a NavMeshAgent, set a destination.
Not sure if it's installed? Ask the agent
"Do you have Navigation tools available?" — the navigation- tools only exist when the package is present.Example prompts
Copy-pasteable first requests. Start with one, verify it in the editor, then build up.
Add a NavMeshSurface to the `Level` object and bake the NavMesh.Add a NavMeshAgent to the `Enemy` and set its destination to the `Player`.