Docs · Extensions · Unity

AI Navigation

NavMesh — add and bake NavMeshSurface, bake settings, modifiers/volumes, links, and agents + destinations.

Last updated: 2026-06-17 View as Markdown

At a glance

Tools added
11
Version
1.0.5
Package id
com.ivanmurzak.unity.mcp.navigation
Engine
Unity · Unity 2022.3+
Wraps
com.unity.ai.navigation
Repository

Install

Requires the base plugin com.ivanmurzak.unity.mcp. After installing, reopen the editor so the new tool family appears in the agent's list.

OpenUPMopenupm add com.ivanmurzak.unity.mcp.navigation

When to ask the AI for it

Ask for AI pathfinding and navigation — bake a NavMesh, drop a NavMeshAgent, set a destination.

Not sure if it's installed? Ask the agent "Do you have Navigation tools available?" — the navigation- tools only exist when the package is present.

Example prompts

Copy-pasteable first requests. Start with one, verify it in the editor, then build up.

  1. Add a NavMeshSurface to the `Level` object and bake the NavMesh.
  2. Add a NavMeshAgent to the `Enemy` and set its destination to the `Player`.

Keep going