Unreal Engine extensions
6 packages that add 28 extra AI Tools to the Unreal Engine plugin. Each one installs a whole tool family the agent can use once the package is present.
Read-only Control Rig inspection — list rig blueprints, inspect the element hierarchy, list controls and bones, and read an actor’s bound Control Rig component.
Author Enhanced Input assets — create Input Actions and Mapping Contexts, add key→action mappings, and list/inspect the existing input assets.
Gameplay Ability System tooling — list abilities, effects, and attribute sets; inspect an ability’s tags, cost, cooldown, and instancing; grant an ability to an actor in the editor world.
Read-only terrain inspection — list Landscape actors and inspect section layout / paint layers, plus list and inspect Water bodies and Water zones.
Niagara VFX tooling — list Niagara system assets, inspect a system’s emitters, and spawn a Niagara component into the editor world.
Procedural Content Generation tooling — list and inspect PCG graphs, add a PCG component to an actor, inspect it, and trigger generation.