Docs · Extensions · Unity
AI Tilemap
2D tilemaps — create grid + tilemap, paint / box-fill / clear tiles, tile and rule-tile assets, collider and orientation.
At a glance
Install
Requires the base plugin com.ivanmurzak.unity.mcp. After installing, reopen the editor so the new tool family appears in the agent's list.
OpenUPM
openupm add com.ivanmurzak.unity.mcp.tilemapWhen to ask the AI for it
Ask for 2D level layout — paint a platform, box-fill a room, build a rule-tile.
Not sure if it's installed? Ask the agent
"Do you have Tilemap tools available?" — the tilemap- tools only exist when the package is present.Example prompts
Copy-pasteable first requests. Start with one, verify it in the editor, then build up.
Create a Grid with a Tilemap, then box-fill a 10×3 floor of the `Ground` tile.Clear the tiles in the rectangle from (0,0) to (5,5) on the active Tilemap.