Docs · Extensions · Unity

AI Cinemachine

Virtual cameras — create CinemachineCameras, set Follow / LookAt targets, lens, body/aim, noise (shake), priority, and blends.

Last updated: 2026-06-17 View as Markdown

At a glance

Tools added
14
Version
1.0.5
Package id
com.ivanmurzak.unity.mcp.cinemachine
Engine
Unity · Unity 2022.3+
Wraps
com.unity.cinemachine
Repository

Install

Requires the base plugin com.ivanmurzak.unity.mcp. After installing, reopen the editor so the new tool family appears in the agent's list.

OpenUPMopenupm add com.ivanmurzak.unity.mcp.cinemachine

When to ask the AI for it

Ask for cinematic or gameplay cameras — a follow cam, a dolly shot, a screen-shake, or a priority-based camera cut.

Not sure if it's installed? Ask the agent "Do you have Cinemachine tools available?" — the cinemachine- tools only exist when the package is present.

Example prompts

Copy-pasteable first requests. Start with one, verify it in the editor, then build up.

  1. Create a Cinemachine camera that follows the `Player` and looks at the `Boss`.
  2. Add a handheld noise profile to the active virtual camera so the shot has a subtle shake.

Keep going