Docs · Extensions · Unity

AI Timeline

Cutscene authoring — TimelineAssets, tracks (animation / audio / signal / …), clips, markers, and PlayableDirector binding.

Last updated: 2026-06-17 View as Markdown

At a glance

Tools added
13
Version
1.0.5
Package id
com.ivanmurzak.unity.mcp.timeline
Engine
Unity · Unity 2022.3+
Wraps
com.unity.timeline
Repository

Install

Requires the base plugin com.ivanmurzak.unity.mcp. After installing, reopen the editor so the new tool family appears in the agent's list.

OpenUPMopenupm add com.ivanmurzak.unity.mcp.timeline

When to ask the AI for it

Ask for cutscenes and sequences — a camera move timed to audio, an animated intro, a scripted event track.

Not sure if it's installed? Ask the agent "Do you have Timeline tools available?" — the timeline- tools only exist when the package is present.

Example prompts

Copy-pasteable first requests. Start with one, verify it in the editor, then build up.

  1. Create a TimelineAsset called `Intro` with an Animation track bound to the `Camera`.
  2. Add a 3-second clip to the animation track on `Intro` and place a marker at the end.

Keep going