All releases
v0.27.0Latest8 November 2026

The update command now brings the whole project up to date, not just the CLI

1 highlight2 fixes

Running the gamedev update command inside a project now refreshes its MCP plugin and installed extensions along with the CLI, and the desktop Update Package button carries extensions forward too.

Featured

Project-wide updates from one command

Running gamedev update inside a project now brings the project's MCP plugin and installed extensions to the latest release as well as the CLI. Outside a project only the CLI is updated, and check mode reports what is behind without writing anything, with flags to skip the project, the CLI or the extensions. The desktop Update Package button and the install-plugin command now update installed extensions after a plugin update and show what that left behind. Local setups are respected: linked development checkouts, git and local-path installs, disabled Unreal extensions and pinned Godot versions are never replaced, and an Unreal plugin is left alone while the editor is open. (#1300)

Fixed

Safer Unreal editor restarts and connections

Restarting the Unreal editor now closes it through the editor's own close checks, and only when nothing is unsaved; unsaved packages are reported by name instead. Connecting to a project is no longer blocked by another user's editor process that the app cannot read, and a system with no way to close the window politely now refuses rather than force-ending the editor. (#1293)

Extension hints survive a slow catalog read

When the extension catalog is slow or cold, tool search now answers from the last good list and refreshes in the background, so installable extension hints still appear instead of silently disappearing. Previously a search could report itself complete while the hint was quietly dropped. (#1297)

Under the hood

  • ci: skip the heavy jobs on documentation-only pull requests (#1294)
  • docs(ci): how documentation-only pull requests skip the heavy jobs (#1295)
  • docs(agent-lab): iteration 12 — Control Rig rerun (75%), root cause of editor kills (#1292)
  • docs(agent-lab): iteration 13 — Enhanced Input rerun (90%), tool search hint lost (#1296)
  • docs(agent-lab): new tasks: the extension catalog and a Landscape + PCG island (#1299)
  • ci: the docs-only gate checks out into its own folder (#1301)