Docs · Extensions · Unreal Engine
AI Enhanced Input
Author Enhanced Input assets — create Input Actions and Mapping Contexts, add key→action mappings, and list/inspect the existing input assets.
At a glance
Install
Requires the base plugin UnrealMCP. After installing, reopen the editor so the new tool family appears in the agent's list.
unreal-mcp-cli
unreal-mcp-cli install-extension com.ivanmurzak.unreal-ai-enhanced-input <UEProject>When to ask the AI for it
Ask for player input setup in Unreal — a Jump action, a movement mapping context, or a key binding on an existing context.
Not sure if it's installed? Ask the agent
"Do you have Enhanced Input tools available?" — the enhanced-input- tools only exist when the package is present.Example prompts
Copy-pasteable first requests. Start with one, verify it in the editor, then build up.
Create a Boolean Input Action called IA_Jump and a Mapping Context IMC_Default, then map the space bar to it.List every Input Action and Mapping Context in the project.