Docs · Extensions · Unreal Engine

AI Enhanced Input

Author Enhanced Input assets — create Input Actions and Mapping Contexts, add key→action mappings, and list/inspect the existing input assets.

Last updated: 2026-06-17 View as Markdown

At a glance

Tools added
5
Version
0.1.0
Package id
com.ivanmurzak.unreal-ai-enhanced-input
Engine
Unreal Engine · Unreal Engine 5.5+
Wraps
EnhancedInput
Repository

Install

Requires the base plugin UnrealMCP. After installing, reopen the editor so the new tool family appears in the agent's list.

unreal-mcp-cliunreal-mcp-cli install-extension com.ivanmurzak.unreal-ai-enhanced-input <UEProject>

When to ask the AI for it

Ask for player input setup in Unreal — a Jump action, a movement mapping context, or a key binding on an existing context.

Not sure if it's installed? Ask the agent "Do you have Enhanced Input tools available?" — the enhanced-input- tools only exist when the package is present.

Example prompts

Copy-pasteable first requests. Start with one, verify it in the editor, then build up.

  1. Create a Boolean Input Action called IA_Jump and a Mapping Context IMC_Default, then map the space bar to it.
  2. List every Input Action and Mapping Context in the project.

Keep going