# AI Enhanced Input — Unreal Engine Extension

AI Enhanced Input (com.ivanmurzak.unreal-ai-enhanced-input) — Author Enhanced Input assets — create Input Actions and Mapping Contexts, add key→action mappings, and list/inspect the existing input assets. A 5-tool AI Game Developer extension for Unreal Engine.

_Last updated: 2026-06-17_

## At a glance

| Field | Value |
| --- | --- |
| Tools added | 5 |
| Version | 0.1.0 |
| Package id | com.ivanmurzak.unreal-ai-enhanced-input |
| Engine | Unreal Engine · Unreal Engine 5.5+ |
| Base plugin | UnrealMCP |
| Wraps | EnhancedInput |
| Repository | https://github.com/IvanMurzak/Unreal-AI-EnhancedInput |
| Tool id prefix | enhanced-input- |

## Install

Requires the base plugin UnrealMCP. After installing, reopen the editor so the new tool family appears in the agent's list.

```bash
unreal-mcp-cli install-extension com.ivanmurzak.unreal-ai-enhanced-input <UEProject>
```

## When to ask the AI for it

Ask for player input setup in Unreal — a Jump action, a movement mapping context, or a key binding on an existing context.

Not sure if it's installed? Ask the agent "Do you have Enhanced Input tools available?" — the enhanced-input- tools only exist when the package is present.

## Example prompts

1. Create a Boolean Input Action called IA_Jump and a Mapping Context IMC_Default, then map the space bar to it.
2. List every Input Action and Mapping Context in the project.

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Source (HTML): https://ai-game.dev/docs/extensions/unreal/enhancedinput
