Docs · Extensions · Godot

AI Terrain3D

Large-terrain authoring for the Terrain3D addon — create a Terrain3D node with a data directory, sculpt height at a world position, and read region info.

Last updated: 2026-06-17 View as Markdown

At a glance

Tools added
4
Version
0.1.0
Package id
com.IvanMurzak.Godot.MCP.Terrain3D
Engine
Godot · Godot 4.3+
Wraps
Terrain3D (addon)
Repository

Install

Requires the base plugin godot_mcp. After installing, reopen the editor so the new tool family appears in the agent's list.

godot-cligodot-cli install-extension com.IvanMurzak.Godot.MCP.Terrain3D

When to ask the AI for it

Ask for open-world ground in Godot — set up a Terrain3D and raise or lower height at a location.

Not sure if it's installed? Ask the agent "Do you have Terrain3D tools available?" — the terrain3d- tools only exist when the package is present.

Example prompts

Copy-pasteable first requests. Start with one, verify it in the editor, then build up.

  1. Create a Terrain3D node with a 1024 region size, then raise the terrain to height 20 at the origin.
  2. How many regions does the Terrain3D have?

Keep going