Docs · Extensions · Godot
AI Terrain3D
Large-terrain authoring for the Terrain3D addon — create a Terrain3D node with a data directory, sculpt height at a world position, and read region info.
At a glance
Install
Requires the base plugin godot_mcp. After installing, reopen the editor so the new tool family appears in the agent's list.
godot-cli
godot-cli install-extension com.IvanMurzak.Godot.MCP.Terrain3DWhen to ask the AI for it
Ask for open-world ground in Godot — set up a Terrain3D and raise or lower height at a location.
Not sure if it's installed? Ask the agent
"Do you have Terrain3D tools available?" — the terrain3d- tools only exist when the package is present.Example prompts
Copy-pasteable first requests. Start with one, verify it in the editor, then build up.
Create a Terrain3D node with a 1024 region size, then raise the terrain to height 20 at the origin.How many regions does the Terrain3D have?