Docs · Extensions · Godot

AI PhantomCamera

Virtual cameras for the Phantom Camera addon — ensure a PhantomCameraHost on a Camera3D, create PhantomCameras, set follow / look-at targets and priority, and read config.

Last updated: 2026-06-17 View as Markdown

At a glance

Tools added
7
Version
0.1.0
Package id
com.IvanMurzak.Godot.MCP.PhantomCamera
Engine
Godot · Godot 4.3+
Wraps
Phantom Camera (addon)
Repository

Install

Requires the base plugin godot_mcp. After installing, reopen the editor so the new tool family appears in the agent's list.

godot-cligodot-cli install-extension com.IvanMurzak.Godot.MCP.PhantomCamera

When to ask the AI for it

Ask for cinematic or gameplay cameras in Godot — a follow cam, a look-at target, or a priority-based camera cut.

Not sure if it's installed? Ask the agent "Do you have PhantomCamera tools available?" — the phantomcamera- tools only exist when the package is present.

Example prompts

Copy-pasteable first requests. Start with one, verify it in the editor, then build up.

  1. Add a PhantomCameraHost to the main Camera3D and create a PhantomCamera that follows the Player.
  2. Bump the boss camera’s priority so it takes over.

Keep going