Docs · Extensions · Godot

AI Particles

GPU particle emitters — create 2D/3D GpuParticles nodes, configure amount / lifetime / explosiveness, start/stop emission, and read an emitter’s config.

Last updated: 2026-06-17 View as Markdown

At a glance

Tools added
5
Version
0.1.0
Package id
com.IvanMurzak.Godot.MCP.Particles
Engine
Godot · Godot 4.3+
Wraps
GPUParticles
Repository

Install

Requires the base plugin godot_mcp. After installing, reopen the editor so the new tool family appears in the agent's list.

godot-cligodot-cli install-extension com.IvanMurzak.Godot.MCP.Particles

When to ask the AI for it

Ask for VFX in Godot — a spark or smoke emitter and tuning its emission properties.

Not sure if it's installed? Ask the agent "Do you have Particles tools available?" — the particles- tools only exist when the package is present.

Example prompts

Copy-pasteable first requests. Start with one, verify it in the editor, then build up.

  1. Create a 3D GPU particle emitter with 500 particles and a 2-second lifetime.
  2. Restart and start the spark emitter.

Keep going