Docs · Extensions · Godot

AI Navigation

2D/3D navigation — create navigation regions and assign nav meshes, create and configure agents, add navigation links, and read a navigation node’s config.

Last updated: 2026-06-17 View as Markdown

At a glance

Tools added
6
Version
0.1.0
Package id
com.IvanMurzak.Godot.MCP.Navigation
Engine
Godot · Godot 4.3+
Wraps
NavigationServer
Repository

Install

Requires the base plugin godot_mcp. After installing, reopen the editor so the new tool family appears in the agent's list.

godot-cligodot-cli install-extension com.IvanMurzak.Godot.MCP.Navigation

When to ask the AI for it

Ask for pathfinding setup in Godot — a nav region for the level, an agent on an enemy, or a link bridging two areas.

Not sure if it's installed? Ask the agent "Do you have Navigation tools available?" — the navigation- tools only exist when the package is present.

Example prompts

Copy-pasteable first requests. Start with one, verify it in the editor, then build up.

  1. Create a 3D navigation region for the level and add a navigation agent to the Enemy.
  2. Set the enemy agent’s radius to 0.5 and max speed to 4.

Keep going