Docs · Extensions · Godot
AI Navigation
2D/3D navigation — create navigation regions and assign nav meshes, create and configure agents, add navigation links, and read a navigation node’s config.
At a glance
Install
Requires the base plugin godot_mcp. After installing, reopen the editor so the new tool family appears in the agent's list.
godot-cli
godot-cli install-extension com.IvanMurzak.Godot.MCP.NavigationWhen to ask the AI for it
Ask for pathfinding setup in Godot — a nav region for the level, an agent on an enemy, or a link bridging two areas.
Not sure if it's installed? Ask the agent
"Do you have Navigation tools available?" — the navigation- tools only exist when the package is present.Example prompts
Copy-pasteable first requests. Start with one, verify it in the editor, then build up.
Create a 3D navigation region for the level and add a navigation agent to the Enemy.Set the enemy agent’s radius to 0.5 and max speed to 4.