# AI Niagara — Unreal Engine Extension

AI Niagara (com.ivanmurzak.unreal-ai-niagara) — Niagara VFX tooling — list Niagara system assets, inspect a system’s emitters, and spawn a Niagara component into the editor world. A 3-tool AI Game Developer extension for Unreal Engine.

_Last updated: 2026-06-17_

## At a glance

| Field | Value |
| --- | --- |
| Tools added | 3 |
| Version | 0.1.0 |
| Package id | com.ivanmurzak.unreal-ai-niagara |
| Engine | Unreal Engine · Unreal Engine 5.5+ |
| Base plugin | UnrealMCP |
| Wraps | Niagara |
| Repository | https://github.com/IvanMurzak/Unreal-AI-Niagara |
| Tool id prefix | niagara- |

## Install

Requires the base plugin UnrealMCP. After installing, reopen the editor so the new tool family appears in the agent's list.

```bash
unreal-mcp-cli install-extension com.ivanmurzak.unreal-ai-niagara <UEProject>
```

## When to ask the AI for it

Ask when you want to survey a project’s Niagara systems or drop a VFX system into the level for a quick look.

Not sure if it's installed? Ask the agent "Do you have Niagara tools available?" — the niagara- tools only exist when the package is present.

## Example prompts

1. List every Niagara system and show me the emitters in NS_Fire.
2. Spawn NS_Fire at the world origin.

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Source (HTML): https://ai-game.dev/docs/extensions/unreal/niagara
