# AI GAS — Unreal Engine Extension

AI GAS (com.ivanmurzak.unreal-ai-gas) — Gameplay Ability System tooling — list abilities, effects, and attribute sets; inspect an ability’s tags, cost, cooldown, and instancing; grant an ability to an actor in the editor world. A 5-tool AI Game Developer extension for Unreal Engine.

_Last updated: 2026-06-17_

## At a glance

| Field | Value |
| --- | --- |
| Tools added | 5 |
| Version | 0.1.0 |
| Package id | com.ivanmurzak.unreal-ai-gas |
| Engine | Unreal Engine · Unreal Engine 5.5+ |
| Base plugin | UnrealMCP |
| Wraps | GameplayAbilities |
| Repository | https://github.com/IvanMurzak/Unreal-AI-GAS |
| Tool id prefix | gas- |

## Install

Requires the base plugin UnrealMCP. After installing, reopen the editor so the new tool family appears in the agent's list.

```bash
unreal-mcp-cli install-extension com.ivanmurzak.unreal-ai-gas <UEProject>
```

## When to ask the AI for it

Ask when you want to survey a project’s GAS content or grant a Gameplay Ability to an actor’s AbilitySystemComponent.

Not sure if it's installed? Ask the agent "Do you have GAS tools available?" — the gas- tools only exist when the package is present.

## Example prompts

1. List every Gameplay Ability and inspect GA_Fireball’s tags, cost, and cooldown.
2. Grant GA_Fireball to the Hero actor.

---

Source (HTML): https://ai-game.dev/docs/extensions/unreal/gas
