# AI Splines — Unity Extension

AI Splines (com.ivanmurzak.unity.mcp.splines) — Author splines — SplineContainers, knots, tangents and tangent-modes, closed loops, and evaluate points along a curve. A 13-tool AI Game Developer extension for Unity.

_Last updated: 2026-06-17_

## At a glance

| Field | Value |
| --- | --- |
| Tools added | 13 |
| Version | 1.0.5 |
| Package id | com.ivanmurzak.unity.mcp.splines |
| Engine | Unity · Unity 2022.3+ |
| Base plugin | com.ivanmurzak.unity.mcp |
| Wraps | com.unity.splines |
| Repository | https://github.com/IvanMurzak/Unity-AI-Splines |
| Tool id prefix | splines- |

## Install

Requires the base plugin com.ivanmurzak.unity.mcp. After installing, reopen the editor so the new tool family appears in the agent's list.

```bash
openupm add com.ivanmurzak.unity.mcp.splines
```

## When to ask the AI for it

Ask for paths, rails, patrol routes, or anything that follows a curve.

Not sure if it's installed? Ask the agent "Do you have Splines tools available?" — the splines- tools only exist when the package is present.

## Example prompts

1. Create a closed-loop spline with 6 knots forming a rough circle of radius 5 around the origin.
2. Add a knot to the `Track` spline halfway along it and smooth its tangents.

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Source (HTML): https://ai-game.dev/docs/extensions/unity/splines
