# AI Particle System — Unity Extension

AI Particle System (com.ivanmurzak.unity.mcp.particlesystem) — Inspect and modify any of the 24 ParticleSystem modules — emission, shape, velocity, color-over-life, and more. A 2-tool AI Game Developer extension for Unity.

_Last updated: 2026-06-17_

## At a glance

| Field | Value |
| --- | --- |
| Tools added | 2 |
| Version | 1.2.19 |
| Package id | com.ivanmurzak.unity.mcp.particlesystem |
| Engine | Unity · Unity 2022.3+ |
| Base plugin | com.ivanmurzak.unity.mcp |
| Wraps | com.unity.modules.particlesystem |
| Repository | https://github.com/IvanMurzak/Unity-AI-ParticleSystem |
| Tool id prefix | particlesystem- |

## Install

Requires the base plugin com.ivanmurzak.unity.mcp. After installing, reopen the editor so the new tool family appears in the agent's list.

```bash
openupm add com.ivanmurzak.unity.mcp.particlesystem
```

## When to ask the AI for it

Ask for VFX tuning — emission rate, particle lifetime, shape, size and color over lifetime — on an existing ParticleSystem.

Not sure if it's installed? Ask the agent "Do you have Particle System tools available?" — the particlesystem- tools only exist when the package is present.

## Example prompts

1. On the `Fire` ParticleSystem, set the emission rate to 50 and the start color to a warm orange.
2. Inspect every module on the selected ParticleSystem and tell me which ones are enabled.

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Source (HTML): https://ai-game.dev/docs/extensions/unity/particles
